{
  "slug": "blender",
  "name": "Blender MCP",
  "vendor": "Community (ahujasid)",
  "official": false,
  "category": "3d-vfx",
  "featured": false,
  "tagline": "The canonical Blender MCP — model, texture, and assemble 3D scenes by prompt.",
  "description": "Two-way bridge between AI agents and Blender: inspect scenes, create/modify objects and materials, and execute arbitrary Python in Blender. With Poly Haven, Sketchfab, and Hyper3D Rodin integrations, an agent can pull assets and build previz sets or full shots.",
  "capabilities": [
    "3d-scene-control",
    "asset-import",
    "python-scripting",
    "render",
    "previz"
  ],
  "tools_sample": [
    "execute_blender_code"
  ],
  "install": {
    "claude_code": "claude mcp add blender -- uvx blender-mcp",
    "remote_url": null,
    "stdio_command": "uvx blender-mcp"
  },
  "auth": {
    "type": "local-app",
    "env_var": null,
    "key_url": "Requires Blender 3.0+ running with the bundled addon installed and its socket server started"
  },
  "pricing": "free",
  "links": {
    "repo": "https://github.com/ahujasid/blender-mcp",
    "docs": null,
    "site": null
  },
  "added": "2026-06-11",
  "verified": "2026-06-11",
  "notes": "22.6k stars — by far the most popular DCC MCP; v1.5.5, pushed Jun 2026, MIT. execute_blender_code runs arbitrary Python — save your work first. Telemetry on by default (disable via DISABLE_TELEMETRY). Asset integrations: Poly Haven (free), Sketchfab, Hyper3D Rodin."
}